Games
The only winning move is not to play
notes
- engines
- unreal requires github org signup for source
- GGPO
- input prediction and rollback
- rust port of ggrs
- bevy engine plugin
- 2d game map tool
- 3D isometric viewer for dwarf fortress
- https://github.com/00-Evan/shattered-pixel-dungeon roguelike for android
- binding of isaac
- drop trink/item in first few floors boss/item room for red key peice
- bomb skull with 'x' to get tele card for after polaroid boss fight
- wow classic
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- dark alliance 2
- max 16 runestones (+5) in non extreme(extreme 176 +15 only for boots/rings/amulets)
one runestone per gem
- max 10 ranks for feats
- max *15 multiplier to stats in extreme mode (+60 bonus to 2 stats)
- Fine +15% AC x 1.5 Damage, Remarkable +30% AC x 2 Damage, Superior +45% AC x 2.5 Damage, Grand +60% AC x 3 Damage, Imperial +75% AC x 3.5 Damage, Flawless +90% AC x 4 Damage,
- gems
- melee/ranged/gloves:
- emerald and ruby make vampirism
- Jacinth x16 and topaz x 16 for most elemental damage on weapons
- Moonstone for +1 combat reflexes (attack speed)
- Pearl for +1 improved crit // cleric gloves
- Jet for +1 def for each piece of armor worn
- chest/helm/shield:
- Emerald +5% magical energy and weight reduction
- amethyst +5% damage resistance // cleric
- sapphire +1 power attack // cleric 1 item
- diamond +3 % ele resistance
- jet +5 hp
- ring/amulet/boot:
- rings/amulets get no bonus from quality
- Jacinth is +1 strength
- Jade is +1 const
- diamond is +1 bless (max 10 ranks)
- Pearl is +1 wisdom
- aquamarine is +1 intelligence
- topaz is +1 dex (armour + ranged)
- melee/ranged/gloves: